
Like the real-world vaults, sadism ran deep in Vault 76. Much-requested features, like private servers, would eventually be offered - but only for a monthly fee. The in-game store would promise not to deploy pay-to-win mechanics, only to make extensive use of them. These problems would seem obvious and easy to avoid in hindsight, yet prove devilishly difficult to fix in the shipping title. Like the physical vaults of old, this new project would appear bright and promising before failing in a number of high-profile ways. To cover their own lack of skill, the replacement programming team opted to use the same engine and tools their predecessors in our own universe had leveraged for game creation. Unlike the actual vaults of Vault-Tec, this facility would be virtual - a meta-vault accessed via the internet. Little by little, the plans for Vault 76 took shape. There’s no proof they did, but there’s no proof they didn’t, either. Through a still-unexplained series of events, the alt-world doppelgangers may have killed and possibly eaten their counterparts in our own world. Name it after the same pioneering spirit of discovery and adventure that had proven a critical part of the founding myth of two different versions of the United States of America. The only alternative? Create a virtual vault. Marooned in this alien world, the Vault-Tec employees knew they could never return to their original studies. One vault was nothing but a single man and a crate full of puppets. Some vaults were used to test the effects of genetic engineering, drug treatments, or psychological conditioning techniques. Vault 95 was filled with drug addicts who were given unrestricted access to illegal substances months after the vault was finally sealed. Vault 27 was deliberately filled with twice the population it could sustain. While there were a bare handful of “control” vaults intended to operate normally, most of these facilities had been designed as twisted social or scientific experiments.


Pitched to the desperate masses as the only safe refuge in a world gone mad, only a handful of people at Vault-Tec knew the truth. In their own world, they had been the architects of one of the darkest chapters in human history: The Vaults. These freedom-loving researchers found themselves in a world very much like - yet also completely distinct from - their own.Ībandoned and bereft, this small team of researchers headed east. A bare handful of Vault-Tec employees managed to leap through this gateway before nuclear fire closed it forever. Long before the bombs fell, Vault-Tec’s Obsidian Butte facility had made an astonishing discovery - a portal to another world. Some of those projects, like Liberty Prime and FEV, attacked our enemies directly. In the decades before the War, cutting-edge scientific teams across the United States had collaborated against the Red Menace.
